StrikeForce Kitty Wiki
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SFK2 fireworks

Fireworks appear in StrikeForce Kitty 2 during Holiday Mode. They have no effect on gameplay except visually, when triggered, they launch into the air and confetti comes out.


Locations

Level Image Location
1
SFK2 F1
Before "Maiar" near the end of the level
2
SFK2 F2
Near the end of the level
3
SFK2 F3
Platform below "Foundress" and "Berry-chan" in the middle of the level (requires costume with "Shows invisible objects" ability)
4
SFK2 F4
After defeating "Arny barbarian" and "Arny 1000" near the end of the level
5
SFK2 F5
Near the start of the level, at least two jumps only required.
6
SFK2 F6
After "Pitman", "Willy", and "Sparrow" halfway through the level (requires costume with "Removes obstacles from the path" ability)
7
SFK2 F7
Right before "Fire" and "W-Turtle" halfway through the level
8
SFK2 F8
Before "Guido" and "Kevin" between two traps near the end of the level (requires costume with "Removes obstacles from the path" ability; "Sees the traps" is optional)
9
SFK2 F9
After defeating "Clown", "Bat", and "Warbler" after unlocking the door halfway through the level (requires costumes with "Breaks open the locked chests" and "Breaks barriers" abilities; "Sees the traps" is optional)
10
SFK2 F10
After "117" depending on where your kittens come from (if from the left, requires a costume with "Shows invisible objects" ability only; if from the right, which is longer, requires costumes with "Shows invisible objects", "Breaks open the locked chests", and "Breaks barriers" abilities; "Sees the traps" is optional).
11
SFK2 F11
Halfway through the level, if you first jump the key, rebound the first locked door, and then taking the key to the door after "???" (requires costume with "Removes obstacles from the path" ability; "Sees the traps" is optional)
12
SFK2 F12
Above the platform after defeating "Brown-chan" and "Blue-chan" in the middle of the level (requires costume with "Breaks open the locked chests" ability; "Allows use of teleport" is optional)
13
SFK2 F13
After defeating "Gorilla" and "Macaque" near the end of the level
14
SFK2 F14
Halfway through the level, can be triggered by your kittens walking on the platform directly above it; or jumping on the edge of the platform with the locked chest, bumping into the locked door, and triggering it on the platform with it (Costume with "Sees the traps" ability is optional)

Note: There are no fireworks found beyond and including level 15.


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